GameState

GameState is a object used for describing whether a lobby is joinable or not. The three states needed are:

  • LOBBY
  • INGAME
  • STOPPED

Lobby

This GameState allows every player to join a game.

Ingame

This state is similar to the STOPPED-state. In both of them joining is permitted.

Stopped

This GameState is the reason for not giving the lobby a boolean describing the joinability of the game.

In this state the gamers can review all cards of the recent game. Maybe there will be a possibility in the frontend for sharing a picture of the laid white- and blackcard.