GameState
GameState is a object used for describing whether a lobby is joinable or not. The three states needed are:
- LOBBY
- INGAME
- STOPPED
Lobby
This GameState allows every player to join a game.
Ingame
This state is similar to the STOPPED
-state. In both of them joining is permitted.
Stopped
This GameState is the reason for not giving the lobby a boolean describing the joinability of the game.
In this state the gamers can review all cards of the recent game. Maybe there will be a possibility in the frontend for sharing a picture of the laid white- and blackcard.